Same look, small screen, big potential
I'm tempted to call the iPhone 5S the iPhone 5P, for "potential." This is Apple's half-step year, a rebuilding year. It's telegraphed by the name itself: adding an "S" versus giving the phone a whole new name. The 5S introduces technologies that could transform the future of iOS as a computing platform, and maybe pave the way for future products in 2014. But it doesn't manifest these changes right off the bat. Its promises haven't come to fruition yet.
Last year's
iPhone 5 was the best iPhone we'd ever seen. It met nearly all our
wishes and expectations. It added tons of new features. It had LTE.
What did Apple do this year as an encore? It added...a few new
improvements. Enter the iPhone 5S, which along with the iPhone 5C
mark the first time Apple's delivered two new iPhones in one year. But
the 5C is really the iPhone 5 in colored plastic. There's really only
one new iPhone, and that's the 5S.
We
wanted a bigger screen
, an improved camera, and better battery life. Apple
gave us a fingerprint sensor, an improved camera, and a faster
processor. Faster is better, especially when battery life doesn't
suffer, but the 5S doesn't feel like a shocking new product.
Apple does this every other year with iPhones -- see the iPhone 3GS and iPhone 4S.
It's a common occurrence in iPads and MacBooks, too: take a familiar
form, and repeat. But, in a phone landscape dominated by rapid change,
it can feel frustrating, even for a product we loved just 12 months ago.
Even iOS 7, Apple's
graphically overhauled operating system, feels different but not really
all that shocking. Even the new colors -- gold and "space gray" -- are
subtler than you realize.
That doesn't mean there aren't
changes, but many of them seem like roadwork for the future; a cleverly
ingenious under-the-home-button fingerprint sensor, a clearly better
camera, majorly upgraded graphics, a motion-tracking M7 coprocessor, and
a new A7 processor capable of 64-bit computing are a lot of
under-the-hood tweaks. But, after a week of using the iPhone 5S, it's
hard to find situations that currently take advantage of these features,
except for the fingerprint sensor and camera.
Check back in
two months; after new apps emerge, maybe the iPhone 5S will start
seeming like a truly new iPhone. But, for now, it's more of refined
improvement. The iPhone 5 has gotten better. How much better depends on
how fast apps and services can take advantage of the features...or
whether we'll be waiting until iOS 8 to see them truly take shape.
As with every "S" version of the iPhone the changes are subtle but
not illusory. There's no new design obviously, no bigger screen or a
bump in resolution - nothing to go against the conservative grain of how
Apple typically delivers iPhone upgrades every other year. That said,
it's not this phone's fault that the iPhone 5 wasn't the full-digit
upgrade everyone was hoping for.
As usual with Apple - we need to give it that - a certain set of
users just can't wait to get the next big thing. Others, though, won't
just get rid of the iPhone 5 unless the newcomer is convincing enough.
An iPhone may fail to meet the (usually over-inflated) expectations but
it has never been a product to be displeased with.
The new OS version may be a decider as well, if more people share our
experience and feel the slowdown on an iPhone 5 running iOS 7, but the
rest of the new stuff may as well be just enough to tip the scales in
favor of the iPhone 5s.
The iPhone 5s
The first thing that makes a tangible difference is Touch ID, with a
fingerprint scanner having made the iconic Home button its residence.
The camera has a bigger sensor and dual LED flash, and gladly takes
advantage of what's probably the most notable improvement - the 64-bit
A7 chip. The iOS enters its 64-bit stage in its seventh iteration, well
ahead of the competition. What this means is better memory management
and more complex tasks and apps ahead. This could as well be the first
step to bringing the iOS closer to Apple's dedicated desktop OS X - an
early message that both platforms are due for a rendezvous eventually.
Design: Take the iPhone 5
It's still a stunning phone to hold in the hand, coming with the
all-aluminium-and-glass chassis. There's no doubt Apple has had a look
at the way the iPhone 5 range (well, black and white) chipped so badly
around the edges.
But
that same issue is apparent already in our iPhone sample within a week,
so it looks like you're going to quickly need to stuff your new iPhone
5S in a case the second you release it from its box, lest you leave it
in a pocket or bag with change and keys and it comes out looking like
it's gone a few rounds with a randy cheese grater.
The
new colours, which include champagne and space grey, are a little odd,
but at least promise to show up the scuffs a little less prominently.
The
way the iPhone 5S feels in the hand is something impressive though,
coming with the low, low weight of 112g and dimensions of 123.8 x 58.6 x
7.6mm. It's still got that almost too-light feeling, that the premium
metal finish is somehow diminished through the lack of heft, but it's a
long, long way from feeling cheap.
Compared to something like the Galaxy S5 or LG G2, the iPhone 5S is miles ahead when it comes to design, although less so than the HTC One M8 or One Mini which have repeated the aluminium-clad trick.
It's
got a slightly sharper edge than other models on the market, which can
make it a little uncomfortable when being pressed to the ear. But we're
not going to quibble too much there lest it makes us seem a little
wimpy.
There
are only a couple of real differences compared to the iPhone 5, and one
of them really is miniscule: the camera module is now flanked by a
dual-LED flash, which we'll talk more about later (it's a really rather
nifty piece of technology, trust us).
The other is a lot more substantial and impressive: the home button has been redesigned.
Yes,
it doesn't sound like much, but consider how iconic the Apple home
button has been over the past half-decade, and you'll see why we're
holding the change in such high esteem. The visual effect is impressive,
taking the square off the button and putting a fancy silver ring around
the key.
The
effect isn't only aesthetic, as this area now also serves as the
fingerprint scanner, home to Apple's new Touch ID technology.
Having bought two separate biometric security firms,
Apple was likely to do something like this, but the implementation and
visual effect is really something that Apple does well, and has done so
here too.
Beyond that, the iPhone 5S is identical to the 5, even
down to the rattle in the home button. We're still a little confused as
to why a device with such a high build quality has a slightly loose part
with it, but shake the iPhone 5S gently and you'll feel the key moving
around.
It's not a big deal, but every so often you'll note the motion, and it does detract somewhat.
Thankfully
the rest of the phone is built impeccably. The round volume keys are
easy to hit. the switch to enable volume on or off has the same sturdy
feel that we've come to enjoy, and the headphone port is still welded to
the bottom of the phone.
The Lightning connection port is here as
well, along with the stereo speakers on the bottom of the phone. We
wish these were placed somewhere else, as when cupping the phone in
landscape mode it's far too easy to cover these with palms or digits,
and there's not really any way to shift around them.
You can always use headphones, but that kind of negates the point of the speakers for gaming at all.
Now
the right hand side hasn't been left completely alone on the 5S, with
Apple choosing this surface as the location for the SIM card tray - but
unlike most smartphones that take microSIMs these days, iPhones now rock
the tiny nanoSIM technology.
There's
also the new leather cases, which are something of an oddity for a
brand that's just overhauled its whole outlook with an all-new operating
system. They're slightly cumbersome, making it hard to hit the buttons,
and they get scuffed so easily - all for £25.
But beyond that
we're still impressed with the design of the iPhone 5S. It's hard not to
be, as if there's one thing that Apple gets totally right it's the way
it assembles its devices.
The metal and glass combination does
feel a little fragile, and we'd recommend a case (perhaps a third party
option) to protect the aluminium, but the design is something that at
least helps mitigate the higher price.
Configurations
There's no 128GB iPhone this year; you'll have to once again pick between 16GB, 32GB, and 64GB, at the same $199/$299/$399 prices. In the US, Sprint, AT&T, and Verizon are the three carriers to offer the iPhone 5S under contract; T-Mobile sells the iPhone 5S in an unlocked, contract-free version that costs $649 for 16GB, $749 for 32GB, and $849 for 64GB.
There's no 128GB iPhone this year; you'll have to once again pick between 16GB, 32GB, and 64GB, at the same $199/$299/$399 prices. In the US, Sprint, AT&T, and Verizon are the three carriers to offer the iPhone 5S under contract; T-Mobile sells the iPhone 5S in an unlocked, contract-free version that costs $649 for 16GB, $749 for 32GB, and $849 for 64GB.
All versions come with the same A7 processor.
Touch ID: The party-trick tech on the 5S
See that little home button down there? It doesn't have a square on it anymore. It's also flat and recessed, not concave. That's practically the only outward-facing indication the iPhone 5S offers to the world, but lurking under the button is the most interesting piece of iPhone tech in quite some time. Unfortunately, it doesn't do as much right now as I wish it could.
See that little home button down there? It doesn't have a square on it anymore. It's also flat and recessed, not concave. That's practically the only outward-facing indication the iPhone 5S offers to the world, but lurking under the button is the most interesting piece of iPhone tech in quite some time. Unfortunately, it doesn't do as much right now as I wish it could.
"Touch ID" is Apple's
fingerprint sensor, a secret sauce of clever scanning technology that
amounts to a home button that's now both capacitive and clickable. The
fact it does both can be a little disorienting at first, but the
clicking is what the home button normally does, while gently touching
the sensor activates the fingerprint scan.
Touch ID's simple round button works on a simple press, versus a
"swipe" gesture on a lot of previous fingerprint readers. The scanning
technology, when it registers your fingerprint, encourages you to press
from a variety of angles, so your fingerprint can be read even on its
side or on an edge. It's fast: a simple click on the button and the
phone unlocks, the scan happening invisibly. Most people won't even know
it scanned them, but try another finger and you'll see that it worked.
Camera
Touch ID may be getting all the headlines lately, but the iPhone 5S' improved camera is probably its biggest selling point. Cameras are no longer afterthoughts on smartphones: they're becoming the most important feature, for many, as they slowly but surely replace point-and-shoot cameras.
Touch ID may be getting all the headlines lately, but the iPhone 5S' improved camera is probably its biggest selling point. Cameras are no longer afterthoughts on smartphones: they're becoming the most important feature, for many, as they slowly but surely replace point-and-shoot cameras.
If
you're getting a new iPhone for its camera, get the 5S. A suite of new
and useful upgrades help make the already-good iPhone 5 camera into
something even better...but, in a landscape riddled with increasingly
impressive phone cameras, the iPhone stands out a little less than
before.
Unlike many megapixel-packing smartphones (41-megapixel Lumia 1020,
I'm looking at you), the iPhone 5S camera stays at 8 megapixels, the
same on paper as last year and even the year before. The sensor, as
Apple will proclaim, however, is 15 percent larger: the pixels are
physically bigger (1.5 microns), even if there are the same number of
them. The camera's aperture is larger (f/2.2). All of these elements add
up to better low-light exposure.
Newer A7-driven processing also enables true burst-mode shooting:
hold down the shutter button and you'll snag as many shots as you
desire. The iPhone 5 could take multiple shots with quick taps, but the
iPhone 5S can capture rapid-motion activities like sports events (or, in
my household, random baby tricks). Instead of spamming your Camera Roll
with identical-looking images, the new iOS 7 camera app cleverly
bundles them in a subfolder, and even autopicks what it considers the
best shots. This decision is based on image crispness and other factors;
sometimes it's on the money, but I also saw it pick a blurry image of
my 7-month-old over a sullen but crisp side profile. You can pick your
own favorites easily, and delete the rest at the touch of a button.
I took a bunch of shots in a ton of conditions, from indoor photos
in a zoo's reptile house to still-lifes of flowers and colorful kitchen
accessories. Close-up photos show off pretty incredible detail and a
shallower depth-of-field effect, which feels more "SLR-like." See this
rug picture, for instance.
Kid photos in lower light conditions were less blurry when
magnified. Blurriness is a common problem I've seen on many of my iPhone
5 photos taken in lower light that look good enough on-phone, but don't
hold up quite as well via Apple TV on a 59-inch display. These 5S
pictures looked a lot better, and more consistently so.
Apple credits this to a new image signal processor (ISP) on the
iPhone 5S' A7 processor. It does result in quicker autofocus, faster
snapshots, and less blur all around. Considering how shaky the average
person's hand is when taking casual phone shots, it's a necessary
improvement.
iOS7
One big change on the iPhone 5S that will come to a number of other
devices is iOS 7. However, this is clearly the flagship device for the
new operating system, and it shows off the UI redesign superbly.
The
Retina display is clearly calibrated to make best use of the explosion
of colour on offer, and the flatter icons look painted onto the screen.
For
those that missed the iOS update, you'd best gird your loins if you're
not a fan of colour all over the place. iOS 7 is a lot brighter, cleaner
and sleeker than its bloated predecessor, but it does look like Jony
Ive has dipped into his crayon pot a few times.
But don't think this is a negative: we're fans.
The
colours on offer are fun, fresh and most importantly distinctive,
giving a real unique feel to iOS 7 that other platforms might not have.
Photos, Safari and Music are all changed, as well as a host of other
apps too, and while some have labelled them 'childish', they're clearly
indicative of the new style Apple is looking to create.
And now
that iOS 7.1 has landed, things are tidied up a bit and may help appease
some Apple fans looking to not feel like they've fallen into a big bag
of rainbows.
What
we do find frustrating in iOS 7 and its previous iterations is the
dependence it has on the settings menu, with various app controls all
housed here instead of within the apps themselves.
It's annoying
if you're in the Facebook app for example and want to adjust the
notification settings. You have to exit the app and navigate to the
setting menu instead.
Look beyond the UI though and you'll see
that the iPhone 5S is much easier to use, which is impressive for a
phone that was already market-leading in its simplicity.
Dragging
upwards from pretty much anywhere on the phone will open the Control
Center, giving access to the music player, brightness, quick apps such
as a timer, torch and calculator, as well as allowing you to switch on
and off elements like the Wi-Fi and Bluetooth.
Yes, it's a notion
that's been part of Android for a number of years, but it's been done in
a way that feels a lot more solid and intuitive, never changing with
notifications so you can easily trust that when you need a torch you can
get to it easily.
That
said, the torch was an odd area of the Control Center. Whenever lifting
up the tab to access said function, you'd always need to wait a second
or two before being able to hit any of the app quick icons. It's not a
huge problem, but one that quickly got tiring. It's like the whole
drawer needs a second to boot up.
We also found an odd glitch here
too: the music controls don't work over Bluetooth headphones, nor on
the lock screen. This was fixed with a reboot, but we've been on to
Apple about this and will update the review as soon as we hear back.
There's
also a new notification area that can be accessed by dragging
downwards. Thankfully unlike the Control Center, this can be customised:
you don't need to have to look at stocks or your upcoming meetings or
lack of social engagements if you don't want to, but there's always
information on the weather there, which is nice when you realise you'll
need a coat.
This is also the place where you'll get any missed
notifications, be it a call, message or that jacket on eBay you were
looking to buy when someone's outbid you on it.
Both
of these areas are nicely designed too, with translucency that allows
you to see very vaguely through to the rest of the phone. This gives the
whole handset an air of completeness. It feels like a phone that's able
to connect within itself and not fall apart when a new app rolls into
town.
With iOS 7.1 the phone and messaging buttons have been toned
down in colour somewhat, meaning less neon green and a more pleasing
look to the eye.
Multi-tasking has been given an overhaul with iOS
7. Gone is the bar that appeared at the bottom of the display when you
double tap the home button.
The double tap action now sees the
screen you're viewing minimised to a thumbnail in the centre of the
screen, and a horizontal list to the right of it made up of small panels
of all the other apps running in the background.
The layout
reminds us of the multitasking menu on HTC's Sense UI, and you can
scroll through the various applications, swiping up over thumbnails to
close certain applications.
We're
not overly keen on this new design as the interface does break things
up when flicking between apps. (On the iPad you've got the great four
finger swipe to move between open apps – could this have not been
repeated on the iPhone?)
There's obviously some other new features, as well as some old favourites.
For
instance, a long press on any app will engage the editing mode for the
home screen, meaning you can uninstall anything you fancy (as long as
it's not hard-coded by Apple) and drag and drop it onto another icon to
make a folder.
The folder system was a great idea from Apple, and
it's been improved with iOS 7, allowing users to dump more in one folder
and just swipe through it to see more apps.
It's not a big thing, but show it to any iPhone user now and they'll smile at such an important fix. Who wants 'Games 4' anyway?
The
rest of the phone is mostly a cosmetic upgrade - there are some
important performance tweaks, such as on the internet browser and camera
UI. But iOS is really a lick of exceptionally powerful and much-needed
paint, keeping the raw power and integration that Apple prides itself on
while taking some of the clever ideas from other smartphones on the
market and making them its own.
iOS 7.1 update
There
are a few extra features that we need to mention here to show that
Apple has been through and had a think about how things work with the
new iteration of iOS 7.1
First, the parallax effect has been given
a little bit more respect within the OS, with the ability to turn it
off when your first turn on the wallpaper making things a lot more fluid
and understandable to people.
It's not locked down in the Accessibility menu any more either, rather when you set the wallpaper instead.
The menus themselves have been given something of an overhaul too, thanks to the ability to mark out where the buttons are.
This
is a weird one, as it's not a problem we'd come across really.
Apparently swathes of you were worried about not being able to tell
what's text and what's a button thanks to the large white expanses being
thrown around the screen where usually things used to look like
buttons.
Well,
now you can do just that once more, as a setting in the Accessibility
menu will let you swoop in and make every button look a little bit more
uglier thanks to a tab sitting around it, or words in a list will be
underlined if you can tap them.
The extra navigation in iOS 7.1
also includes a nifty feature that lets you choose to be able to select
menu items and move around the screen using a tilt of the head.
Some
have likened this to the Smart Scroll feature in Samsung's Galaxy S4,
but in reality it's designed for those unable to interact with an iPhone
using their hands, allowing them to control the interface using head
gestures and pre-determined times to wait to select menu items.
And
finally: a hurrah for the fact that the calendar has been re-enabled
with a split screen view thanks to a toggle at the top. Apple dropped
this for the iOS 7 update to its devices, but now you can be in the
month view and still see what appointments exist on any given day you
tap.
Battery life
The battery inside the iPhone 5s is of slightly higher capacity, in
view of the new 64-bit A7 processor. Last year's iPhone 5 went with
1440mAh, whereas this year we find a 1560mAh unit inside the iPhone 5s.
We're be still digging into the iPhone 5s' real-life battery
performance but Apple promises the same exact numbers as last year - 250
hours of stand-by, 10 hours talk time on 3G, 8 hours of browsing on 3G
and 10 hours on LTE and Wi-Fi. We'll update this page with the results
when our test completes.
Key features
- Quad-band GSM and quad-band or penta-band 3G support with 21 Mbps HSDPA, 42 Mbps DC-HSDPA and 5.76 Mbps HSUPA
- LTE support on all models and CDMA support when sold by CDMA carriers
- 4" 16M-color LED-backlit IPS TFT capacitive touchscreen of 640 x 1136px resolution, 326 ppi
- Corning Gorilla Glass, fingerprint-resistant coating
- 1.3 GHz dual-core ARMv8 64-bit CPU, PowerVR G6430 GPU, 1GB of RAM, Apple A7 SoC
- iOS 7 and iCloud integration
- 8 MP autofocus camera, 1/3'' sensor size, 1.5µm pixel size, True Tone dual-LED flash, touch focus, digital image stabilization
- 1080p video recording at 30fps, 720p@120fps slow motion videos
- 1.2MP secondary front-facing camera, 720p video recording
- Touch ID fingerprint scanner embedded into home button
- Wi-Fi 802.11a/b/g/n, Wi-Fi hotspot
- GPS with A-GPS connectivity, GLONASS support; digital compass
- 16/32/64GB storage options
- Accelerometer, proximity sensor and a three-axis gyro sensor
- Active noise cancellation with a dedicated secondary microphone, dedicated third microphone for Siri
- Standard 3.5 mm audio jack, stereo Bluetooth v4.0
- Apple Maps with free voice-guided navigation in 50-odd countries
- iTunes Radio
- AirDrop file transfer
- Voice recognition, Siri virtual assistant
- Supports HD Voice (needs carrier support too)
- FaceTime video calls over Wi-Fi and cellular
- Impressively slim and light
Main disadvantages
- Screen feels small by 2013 standards
- Very expensive without carrier subsidies
- TouchID is greatly underused
- No USB Mass Storage mode, iTunes required for data transfer
- No FM radio
- No expandable storage, sealed-in battery
- No NFC connectivity
- 1080p@30fps video recording is low by current flagship status
- Mono audio recording in videos
The iPhone 5s pushes the major re-design another year back - but this
is something we can live with. After all, the styling of the iPhone is
still relevant - to say the least. Digging a little deeper reveals that
Apple has taken good care of bringing many major facets of performance
to a new level on its latest flagship. The processor, the camera, Touch
ID, video recording and still imagery, low light performance, and
naturally, the look and feel of iOS 7.
CNET iPhone 5S Reviews (CNET Editor Rating 4/5, Average User Rating User 5/5) - Sep 30, 2013
GSM Arena iPhone 5S Reviews (Design 5.6/10, Features 5.3/10, Performance 5.6/10) - Apr 4, 2014
Techradar iPhone 5S Reviews (Tech Radar Rating 4.5/5) - March 31, 2014
Where to Buy
$712.00
Amazon Apple iPhone 5s 16GB - Gold - AT&T *free shipping
$899.99 Amazon Apple iPhone 5s 64GB (Space Gray) - Unlocked *free shipping
$747.99 T-Mobile Apple iPhone 5s
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